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core.Updatable --+
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core.Selectable --+
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Feature --+
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Shell
A shell is a Feature than can be used in a Recipe to shell a Part with a given thickness.
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| Class Hierarchy for Shell |
constructor Shell(): Creates a default shelling operation. constructor Shell(iThickness):
constructor Shell(iThickness, iOpenFaces):
list[string])
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Inherited from Inherited from Inherited from |
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list[string]None
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openFaces The list of open faces. |
| ExpressionNone |
thickness The thickness of the final shell. |
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Inherited from |
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