Class Helix
core.Updatable --+
|
core.Selectable --+
|
Edge --+
|
Helix
A helix object.
|
|
Class Hierarchy for Helix
|
constructor Helix(iStart, iEnd, iStartDirection, iRadius,
iThreadDistance, iHandedness):
-
iStart - Start point. (Vector3d)
-
iEnd - End point. (Vector3d)
-
iStartDirection - Start direction. (Vector3d)
-
iRadius - Radius of the helix. (float)
-
iThreadDistance - Distance between the threads. (float)
-
iHandedness - Use 0 for a right-handed helix and any other
value for left-handed. (int)
This creates a helix object but does not add it to the view, assembly
nor sketch.